Books | Online Resources/Media
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.
How can you make your iPad or iPhone app stand out in the highly competitive App Store? While many books simply explore the technical aspects of iPad and iPhone app design and development, App Savvy also focuses on the business, product, and marketing elements critical to pursuing, completing, and selling your app. Whether you're a designer, developer, entrepreneur, or just someone with a unique idea, this book explains every step in the process, with guidelines for planning a solid concept, engaging customers early and often, developing your app, and launching it with a bang.
Great news: the Android Market now has thousands of new apps and games with a lot more on the way. How do you pick the right ones for your Android phone? Best Android Apps shines the light on more than 200 amazing apps that will delight, empower, and entertain you. Flip through this book for app suggestions, or head directly to one of several categories, including At Work, Communications, Lifestyle, Entertainment, Games, Android Developer Challenge (ADC) winners, and more!
If your company is going to succeed in the web economy, optimizing your site for search engine visibility is essential. In this book, four of the most noted experts in the field of search engine optimization (SEO) provide you with proven guidelines and cutting-edge techniques for planning and executing a comprehensive SEO strategy. The authors clearly explain SEO fundamentals, while correcting many common misconceptions.
While it's not hard to find iPhone apps, it is frustratingly difficult to find the the best ones. For the new edition of this book, author J.D. Biersdorfer has stress-tested hundreds of the App Store's mini-programs and hand-picked more than 200 standouts to help you get work done, play games, stay connected with friends, explore a new city, get in shape, and more. No matter how you want to use your iPhone or iPod Touch, Best iPhone Apps helps you unlock your glossy gadget's potential.
If you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications. This hands-on book shows you how to use these open source web standards to design and build apps that can be adapted for any Android device -- without having to use Java. You'll learn how to create an Android-friendly web app on the platform of your choice, and then convert it to a native Android app with the free PhoneGap framework. Discover why device-agnostic mobile apps are the wave of the future, and start building apps that offer greater flexibility and a broader reach.
It's a fact: if you know HTML, CSS, and JavaScript, you already have what you need to develop your own iPhone apps. With this special Early Release ebook, you'll learn how to use these open source web technologies to design and build apps for both the iPhone and iPod Touch, on the platform of your choice. Device-agnostic apps are the wave of the future, especially for mobile devices, and this book shows you how to create, test, and convert one product that can be used on several platforms.
None of the JavaScript libraries today has a more impressive track record than Google Closure, the tool suite used for Gmail, Google Docs, and Google Maps. Closure: The Definitive Guide has precisely what you need to get started with these tools, including valuable information not available publicly anywhere else.
If you're involved in planning IT infrastructure as a network or system architect, system administrator, or developer, this book will help you adapt your skills to work with these highly scalable, highly redundant infrastructure services. Cloud Application Architectures will help you determine whether and how to put your applications into these virtualized services, with critical guidance on issues of cost, availability, performance, scaling, privacy, and security.
From Google Maps to iPhone apps, geographic data and visualization is quickly becoming a standard part of life.
Desktop GIS shows you how to assemble and use an Open Source GIS toolkit. You'll find strategies for choosing a platform, selecting the right tools, integration, managing change, and getting support. You'll get a good introduction to using the many tools available so you can visualize, digitize, and analyze your own mapping data.
GIS for Web Developers introduces Geographic Information Systems (GIS) in simple terms and demonstrates hands-on uses. With this book, you'll explore popular websites mapquest.com and Google Maps, see the technologies they use, and learn how to create your own. Written with the usual Pragmatic Bookshelf humor and real-world experience, GIS for Web Developers makes geographic programming concepts accessible to the common developer.
Take advantage of Google ' powerful and free tools to understand exactly how users behave when they visit your website or use your web application. This hands-on guide shows you how to probe general traffic, marketing, and ecommerce information with these tools, and teaches you how to supplement them with add-ons and external tools when you want to dig even deeper. You'll also learn how to create custom reports to analyze specific issues.
Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catching, top-selling iPhone applications.
Android combines the ubiquity of cell phones, the excitement of open source software, and the corporate backing of Google and other Open Handset Alliance members. The result is a mobile platform you can't afford not to learn. This second edition is completely updated for Android 1.5 (Cupcake) and Android 1.6 (Donut).
If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away.
Use iPhone's onboard sensors to build cutting-edge location-based and augmented reality apps. With this book, you'll learn how to combine input from the three-axis accelerometer, GPS, digital compass, and camera with outside data sets to create apps that interact with the physical world. It's ideal for experienced iPhone programmers, game programmers, augmented reality programmers, and geo hackers.
Ready to create your own iPhone app? This book walks you through the entire iPhone app development process. You'll learn how to download the tools, build the app, successfully navigate Apple's approval process, and then market and maintain the finished product. Written by Mac guru Craig Hockenberry, creator of the wildly popular Twitterific iPhone app, iPhone App Development: The Missing Manual includes illustrated, step-by-step tutorials and real-world examples.
Do you have a great idea for a graphics-intensive iPhone or iPad application, but don't know how to bring it to life? This book offers the perfect solution: a crash course on the OpenGL graphics library with an overview of iPhone 3D development. Whether you're an experienced OpenGL developer looking to build iPhone apps for the first time, or an iPhone developer wanting to learn sophisticated graphics, iPhone 3D Programming addresses both in one concise, easy-to-use guide.
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. Loaded with descriptive examples and clear explanations, iPhone Game Development provides everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.
Getting started with the jQuery library is easy, but it can take years to fully realize its breadth and depth; jQuery Cookbook shortens the learning curve considerably. You'll learn patterns and practices from 19 leading developers who use jQuery for everything from integrating simple components into websites and applications to developing complex, high-performance user interfaces. The recipes start with the basics and then move into practical use cases with tested solutions to common web development hurdles.
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.
Map Scripting 101 uses a project-based approach to teach you how to create useful and fun online map mashups like weather maps and local concert trackers. Author Adam DuVander shows you how to use Mapstraction, an open source JavaScript library, to create and manipulate basic maps by setting zoom levels, showing and hiding markers, geocoding addresses, customizing maps for visitors based on their locales, and so on. You'll also learn to handle complex GIS (geographic information system) data and formats like KML and GeoRSS, and to create graphical overlays to make sense of data and trends. This is a perfect book for any web developer, whether their goal is to build a map to track earthquakes around the world, or to simply mark the best coffee shops in town.
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, Arduino, and OpenFrameworks.
This practical book provides you with a hands-on, example-driven tour of Apple's user interface toolkit, UIKit, and some common design patterns for creating gestural interfaces and multi-touch navigation for the iPhone and iPod Touch. You'll learn how to build applications with Apple's Cocoa Touch frameworks that put the needs of mobile users front and center.
How do you take advantage of the new opportunities opening up in mobile web development? With this book, you'll learn the intricacies and pitfalls involved in building HTML and CSS-based apps that you can extend to work with particular devices, including the iPhone, Nokia, Blackberry, Android devices, and other smartphones. You'll not only learn how to deal with platform variations, finicky browsers, CSS compatibility, and other issues, but also how to create pleasant user experiences in a constrained environment.
Will Google Wave reinvent the way we communicate digitally or fall flat? Should I dump my iPhone for an Android? Is there a (or has anyone made a DIY) portable keyboard, monitor, and mouse? Load balancing with hardware. You'll find many interesting and useful bits of information and can share what you know on O'Reilly Answers today.
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