Schedule: Development - Mobile sessions

The ever-evolving and expanding array of smartphones, tablets, GPS units and other mobile devices require new programming tools and languages such as jQueryMobile, HTML5, and Objective C. Get a handle on the latest in mobile development and learn which technologies are proving to be the most efficient and flexible for creating cutting-edge, location-aware mobile apps.

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Ballroom F
Please note: to attend, your registration must include Workshops.
Alasdair Allan (University of Exeter)
Augmented Reality has become one of the killer applications for the iPhone platform. During the workshop you will be walked through building a simple location-aware AR toolkit that you can then extend and reuse in your own projects and iPhone applications. Read more.
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Ballroom G
Please note: to attend, your registration must include Workshops.
Scott Hotes (Location Labs)
The mobile apps of tomorrow must take into account much more about users than their check-in histories. Learn how to approach mobile development to derive meaningful user data and deliver true business value. Read more.
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Ballroom F
Please note: to attend, your registration must include Workshops.
Dave Johnson (Nitobi)
HTML5 promises to pave the way for easy, device-neutral mobile app development. But, until HTML5 supports sophisticated cross-platform apps, developers are stuck building native apps for various devices. Or are they? In this session, learn how combining HTML5 with the open source PhoneGap framework bridges the gap between HTML5 today and the engaging mobile apps you want to build. Read more.
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Ballroom G
Jennie Lees (Google)
A team of four strangers, an idea, and 5 weeks. Learn how we applied lean startup techniques to prototype and playtest a mobile, social, location-based game and the lessons learned in the process. How can you test out game concepts without writing a line of code? How can you test social in real life? And how does the sock puppet fit into all this? Read more.
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Ballroom G
Marc René Gardeya (Hoppala)
Like in the early times of the web, when authoring tools bridged the gap between technology and creativity, today Hoppala Augmentation provides non-technical creatives with an easy way to start experimenting with mobile augmented reality and concentrate on the real thing: the content. Read more.
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Ballroom G
Aaron Straup Cope (Stamen Design)
We've spent so long fussing over the relentless details in cartography that we've sort of forgotten what things (should) look like at a distance. Can we use the tools at our disposal to discover new "dragons" on maps we've not yet imagined? Read more.
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Ballroom G
Srinivas Narayanan (Facebook)
Searching for places nearby and discovering interesting new places are important aspects of the Facebook Places product. In this talk, we will describe our system for querying and ranking nearby places in search results. Our system combines user-generated places with places from other sources to provide high-quality results. Read more.
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Ballroom G
Max Ogden (Code for America)
The civic web is a class of software that focuses on real world events and places specific to a city or neighborhood. GeoCouch, or geo flavored CouchDB, is a web oriented database that lets you host and serve powerful javascript apps and lets you easily crunch geographic data with mega GeoCouch geo muscle. Learn how GeoCouch can be your one stop shop for powering and hosting rich client side maps Read more.
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Ballroom G
Ted Morgan (Skyhook Wireless)
This session is a roundup of the trends we saw in the past year and examples of apps using location in cool new ways. Skyhook will also present results of their app surveys which investigate how app developers plan to use location in the future. Read more.
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Ballroom G
Urban objects like bridges tweet, massively scaled human sensors provide road info, cities offer real-time transit data + citizens power alerts which can be integrated cheaply and @scale. This talk explores questions associated w/developing a real-time transportation dashboard for cities, shares the prototype visualization/sonification in attempt to answer "How do we navigate a data-driven city?" Read more.
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Ballroom G
Tom MacWright (Development Seed)
TileLive, a dynamic tile rendering toolset that runs in Amazon's cloud, provides fast, non-Flash interactive maps. It's an open source solution for something that until recently had only been achieved by Google and a few competitors. This presentation will demo TileLive and analyze its map rendering techniques, along with Google's and others, and show it in action in several use cases. Read more.
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Ballroom G
Mok Oh (Where Inc.)
We're familiar with the mapping of outdoor spaces, but what about indoor areas like malls, conferences, and baseball stadiums? Learn how indoor space is mapped and how you can use to benefit your customers. Read more.
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Ballroom E
Rich Kilmer (LivingSocial)
This talk will show 5 different frameworks that allow a single language to be used to target native applications on leading mobile platforms. "Cross-platform" does not mean the exact application executes unchanged on multiple platforms, but that a single language can be used to target them. Read more.
  • Nokia
  • OnStar
  • Esri
  • AT&T Interactive
  • Google
  • Rackspace Hosting
  • AND Automotive Navigation Data
  • C3 Technologies
  • Ditto
  • Facebook
  • Factual
  • MapQuest
  • Microsoft Corporation
  • NAVTEQ

Sponsorship Opportunities

For information on exhibition and sponsorship opportunities at the conference, contact Yvonne Romaine at [email protected]

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